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Five Rules of Thumb For the Emerging Science Fiction and Fantasy Artist

  • Writer: artistcarriemnelson
    artistcarriemnelson
  • Dec 3, 2014
  • 1 min read

Nathan Sawaya. "Emergence of an Artist." 2009. Legos.

As a recent graduate and amateur artist who is still trying to figure out how to use her degree, I've found several useful recommendations that I've discovered or heard from professionals, educators, and on the internet. They're not only helpful ideas to help make the new and/or struggling artist more professional but also gets them out into the art world more and keeps those mental, artistic cogs in the brain moving. Click "Read More" to see the whole text.

The ultimate goal of artists (whether you’re focused on getting into galleries, becoming an illustrator or graphic artist, etc.) is to get the work noticed, build up a resume, find clients, and — ideally — sell work. Whether you are a freelancer, a casual artist, full-time graphic artist or illustrator, or have a personal practice, there are several straight-forward rules of thumb that every art student, recent graduate, and amateur artist needs to know and put to practice. ... [Read More]

 
 
 

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